I have a solid base in computer science engineering that allows me to learn, analyze and solve difficult problems.
I have experience developing video games, mobile apps, and interactive software for agencies like BBDO, Mullen Lowe Group, Pernot Richard, Viacom for brands like Pepsi, Ballantine’s Whisky, Santander and Unilever.
My main expertise is C# in Unity3D but I also have experience as Technical Artist developing shaders in Shader Graph and Compute Shaders.
I developed video games published in the Appstore and Google Play. Being part of big VR projects and PC games. Made interactive modern art installations using Unity3D, processing as programming and visual platforms and webcams and kinect as sensors to interact with the audience.
I am also proficient at midi technology, audio manipulation software for recording and performance like Ableton Live and Bitwig Studio, synthesizers and samplers.
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- GoogleCEOSOFTWARE PUBLISHING
Menlo Park, CA, USA
September 1998 - Today 25 yearsIf I had to sum up my life up to this point, I'd say it's been one heck of a ride...HTML CSS JS Photoshop
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Do you really want to delete this item?
Do you really want to delete this item?