je suis capable de réaliser vos projets. (environnement, les personnages, props etс.)
Mon pipeline:
la modélisation - Maya, Blender
skulpt - ZBrush
retopo - 3d coat
UV - Blender
bake - Substence Painter
texturing - Substance Painter
render - Marmoset
rig, animation - Maya, Blender
J'ai aussi de l'expérience avec Unity3d.
Je travaille aussi avec Adobe Premier, Adobe After Effects, Adobe Photoshop.
More on artstation (Margarita Kulikova)
- GoogleCEOSOFTWARE PUBLISHING
Menlo Park, CA, USA
September 1998 - Today (25 years and 3 months)If I had to sum up my life up to this point, I'd say it's been one heck of a ride...
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