About Oliver
English
Native or bilingual
Experience
- ESL FACEIT GroupSolutions Architect & Media Infrastructure Lead (Contract)June 2025 - Today (1 year and 1 month)London, UKEngaged on a B2B basis to serve as the end-to-end technical authority for the global media infrastructure supporting the inaugural Esports World Cup. Responsible for auditing legacy frameworks, defining target-state architecture, and overseeing external development partners to deliver cloud-native ecosystems across European and Middle Eastern markets.• • Made: Designed and deployed a highly scalable, serverless AWS cloud infrastructure utilizing EC2 G5 instances to establish automated render farms, seamlessly bridging live production feeds and highly complex, distributed post-production pipelines between Paris and Riyadh.• • Saved: Engineered high-throughput AWS S3 media data lakes with optimized lifecycle flows, eliminating reliance on legacy on-premises hardware and reducing video processing and editorial capital expenditure by 40%.• • Achieved: Delivered an ultra-low latency infrastructure that successfully supported six simultaneous live global broadcasts with zero downtime, maintaining flawless operational stability for both live broadcast and asynchronous post-production teams under peak pressure.
- Riot GamesContent Producer (Media Infrastructure & Systems R&D)January 2017 - January 2025 (8 years)Berlin, GermanyCore infrastructure lead driving technical production, post-production pipelines, and remote broadcast engineering for Project Stryker—Riot Games' pioneering $18M "follow-the-sun" global broadcasting ecosystem. Interfaced heavily with executive stakeholders to transition massive linear media models into high-availability cloud deployments.• • Made: Co-architected and deployed cloud-native remote broadcast solutions powered by AWS across multi-million dollar Remote Broadcast Centers in Dublin and Seattle. Implemented AWS CDI alongside Elemental MediaConnect to ingest and process uncompressed live video over 100 Gbps data lines.• • Saved: Designed LL-HLS workflows utilizing micro-duration partial segments, successfully lowering glass-to-glass broadcast latency to a sub-10-second window globally.• • Achieved: Enabled a decentralized, 24/7 global production model capable of ingesting live event feeds from anywhere inthe world in approximately one-tenth of a second, ensuring flawless delivery and continuous editorial access for millions of concurrent viewers.
Recommendations
Be the first to recommend Oliver
Help this freelancer shine by sharing your experience working together.
These freelancer profiles also match your criteria
Agatha Frydrych
Backend Java Software Engineer
4.7
(3)
2
Baptiste Duhen
Fullstack developer
4.6
(4)
5
Amed Hamou
Senior Lead Developer
4
(2)
7
Audrey Champion
Web developer
4.3
(3)
4
Education
- AWS Certified Solutions ArchitectAWS Certified Solutions Architect
- Masters in Broadcast JournalismCity University London2016Masters in Broadcast Journalism
Certifications
- AWS Certified Solutions Architect - AssociateAWS2026